Nabbing them becomes as important as evading dots to the point that the game is about moving from weapon to weapon. These power-ups appear randomly on the screen. Fortunately, you have access to an array of potent weapons from a spinning spike shield and a violent violet projectile to yellow cluster missiles and freezing ice shards. At first, they appear randomly, but as time ticks by dots gather in dangerous formations. Your only goal is to stay alive in the face of red dots that pop onto the screen - touch one and you're done. There's a sly charm at work here: it's viewed through colourful explosions, animated backgrounds, and cheeky tips that prompt you to hide from your handset while the game loads up. To be sure, the presentation does an impressive job of coaxing you back after each defeat. The amount of fun you glean is entirely dependent on however long you can motivate yourself to return to its simple and stylish tilt action after dying and dying again. Game Over is guaranteed.Īnd so, from the beginning, the game puts itself into a box. No matter how high your score or skillful your manoeuvring, the game will end with your cursor's death. The threat of death and defeat looms ominously over the game's attitude-driven arcade action. Rather than calling on you to survive the never-ending onslaught of red dots by tilting your handset, Tilt to Live affirms your inevitable end. A title like Tilt to Live is as much a warning as it is a call to action.
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